The chunk trimming process is 90% effective and results in a clean slate for new chunks to be generated.
With any procedurally generated "noise" algorithms, there is a a chance for anomalies in the generation.
The way Minecraft seeds update from version to version allow for structures to be spawned along chunk boarders that may result in structural clipping, or other terrain "noise". While we attempt to clear these issues during the trimming process, we cannot guarantee that we have the same preference for trimming that you would, but we do guarantee that we will discuss final deliveries.
While we're updating your world, you may be interested in modifying your world with some of our other services:
World Consolidation
World Seed Changes
World Generation
Chunk Trimming is something you may be able to do yourself, but if you're busy or would just like someone else to handle it for you. Then this is the place for you!
We love working on Minecraft worlds and want to share our expertise!
The way Minecraft organizes files on your computer or server is not always self-obvious. We have created some easy to read instructions to ensure the process is smooth, easy, and error proof.
As Minecraft is developed, the chunk blending process becomes more and more refined, however, there are instances where the blending results in less than ideal artifacts during world generation. Below are a couple examples of the types of anomalies that can generate, they are completely unavoidable during the trimming process.
Several Wooded Badlands chunks generated with terrain blending, but not precise block blending.
This Image is of the Wooded Badlands chunks as imaged by the Dynmap plugin.
One Forest biome chunk resulted in a line of Forest biomes chunks to generate.
This is how that anomaly appears when rendered by the dynmap plugin.
Sometimes, groups of Mobs will render in oceans due to world seed changes.
This is due to biome generation between worlds created in Update 1.17 and before.
In Update 1.18 world seed generation received a complete overhaul.
Where there were was once land, there may now be ocean.
When moving a build from one area to another, Item Frames may be lost.
Since Item Frames are "Entities" in Minecraft, they are assigned to specific coordinates.
When moving a sorting system, or any other Item Frames, they may need to be replaced.